Player docs · Command reference
Dominion commands, arguments, and usage examples for players.
Syntax notes
<name>is a required argument;[direction]is optional.- Commands use the full root command
/dominion, or the plugin’s short alias/dom. - Commands with
forceconfirm dangerous operations; they do not skip all limits. Administrator, economy, and parent/child claim checks may still apply. - Claim, member, group, and template arguments provide completion; the completions are determined by the objects the current player can manage.
Opening the UI and queries
| Command | Purpose |
|---|---|
/dominion | Opens the UI chosen by the current player; shows help on senders that do not support a player UI |
/dominion ui chest | Selects ChestUI and opens it |
/dominion ui dialog | Selects Dialog and opens it; falls back to ChestUI when unavailable |
/dominion ui default | Restores the server default UI |
/dominion info | Shows the claim, owner, size, and height at the current position |
Creating and maintaining claims
/dominion create <name>
/dominion auto_create <name>
/dominion create_sub <name> <dominion_name>
/dominion auto_create_sub <name> <dominion_name>
/dominion resize <dominion_name> <expand|contract> <size> [north|east|south|west|up|down]
/dominion expand <size> [direction]
/dominion contract <size> [direction]
Automatic creation uses the administrator’s auto-create-radius. resize uses the full direction names: north, east, south, west, up, and down.
/dominion set_tp <dominion_name>
/dominion tp <dominion_name>
/dominion rename <dominion_name> <newName>
/dominion set_map_color <dominion_name> <color>
/dominion set_msg <dominion_name> <enter|leave> <message>
Members, groups, and templates
/dominion member_add <dominion_name> <player_name>
/dominion member_set_pri <dominion_name> <member_name> <pri_flag_name> <true|false>
/dominion member_remove <dominion_name> <member_name>
/dominion group_create <dominion_name> <group_name>
/dominion group_rename <dominion_name> <group_name> <new_group_name>
/dominion group_set_flag <dominion_name> <group_name> <pri_flag_name> <true|false>
/dominion group_add_member <dominion_name> <group_name> <member_name>
/dominion group_remove_member <dominion_name> <group_name> <member_name>
/dominion group_delete <dominion_name> <group_name>
/dominion template_create <template_name>
/dominion template_rename <template_name> <new_name>
/dominion template_set_flag <template_name> <pri_flag_name> <true|false>
/dominion member_apply_template <dominion_name> <member_name> <template_name>
/dominion template_delete <template_name>
/dominion title_use <title_id>
Claim flags
/dominion set_env <dominion_name> <env_flag_name> <true|false>
/dominion set_guest <dominion_name> <guest_flag_name> <true|false>
set_env changes the claim’s environment rules. set_guest changes guest permissions. Command completion only shows flags with enable: true in flags.yml. Member and group permissions use member_set_pri and group_set_flag from the previous section.
Copying and ownership
/dominion copy_env <from> <to>
/dominion copy_guest <from> <to>
/dominion copy_member <from> <to>
/dominion copy_group <from> <to>
/dominion give <dominion_name> <player_name> [force]
/dominion delete <dominion_name> [force]
Copy commands copy the environment, guest, member, or group data of existing claims; they do not copy the boundary itself. Confirm the source and target are not swapped before executing; back up before ownership transfer or deletion.
Troubleshooting order for common command errors
- Check the command spelling and argument order;
- Confirm you are inside the target claim, or have management permission for it;
- Confirm the flag is enabled in
flags.yml; - Check the amount, size, sub-claim, and teleport limits in
limitations/; - If the problem persists, record the full error message, runtime environment information, and the triggering command. Do not only capture the last line.