Player docs · Command reference
Docs/dominion/Player docs · Command reference

Player docs · Command reference

Dominion commands, arguments, and usage examples for players.

Syntax notes

  • <name> is a required argument; [direction] is optional.
  • Commands use the full root command /dominion, or the plugin’s short alias /dom.
  • Commands with force confirm dangerous operations; they do not skip all limits. Administrator, economy, and parent/child claim checks may still apply.
  • Claim, member, group, and template arguments provide completion; the completions are determined by the objects the current player can manage.

Opening the UI and queries

CommandPurpose
/dominionOpens the UI chosen by the current player; shows help on senders that do not support a player UI
/dominion ui chestSelects ChestUI and opens it
/dominion ui dialogSelects Dialog and opens it; falls back to ChestUI when unavailable
/dominion ui defaultRestores the server default UI
/dominion infoShows the claim, owner, size, and height at the current position

Creating and maintaining claims

/dominion create <name>
/dominion auto_create <name>
/dominion create_sub <name> <dominion_name>
/dominion auto_create_sub <name> <dominion_name>
/dominion resize <dominion_name> <expand|contract> <size> [north|east|south|west|up|down]
/dominion expand <size> [direction]
/dominion contract <size> [direction]

Automatic creation uses the administrator’s auto-create-radius. resize uses the full direction names: north, east, south, west, up, and down.

/dominion set_tp <dominion_name>
/dominion tp <dominion_name>
/dominion rename <dominion_name> <newName>
/dominion set_map_color <dominion_name> <color>
/dominion set_msg <dominion_name> <enter|leave> <message>

Members, groups, and templates

/dominion member_add <dominion_name> <player_name>
/dominion member_set_pri <dominion_name> <member_name> <pri_flag_name> <true|false>
/dominion member_remove <dominion_name> <member_name>

/dominion group_create <dominion_name> <group_name>
/dominion group_rename <dominion_name> <group_name> <new_group_name>
/dominion group_set_flag <dominion_name> <group_name> <pri_flag_name> <true|false>
/dominion group_add_member <dominion_name> <group_name> <member_name>
/dominion group_remove_member <dominion_name> <group_name> <member_name>
/dominion group_delete <dominion_name> <group_name>

/dominion template_create <template_name>
/dominion template_rename <template_name> <new_name>
/dominion template_set_flag <template_name> <pri_flag_name> <true|false>
/dominion member_apply_template <dominion_name> <member_name> <template_name>
/dominion template_delete <template_name>
/dominion title_use <title_id>

Claim flags

/dominion set_env <dominion_name> <env_flag_name> <true|false>
/dominion set_guest <dominion_name> <guest_flag_name> <true|false>

set_env changes the claim’s environment rules. set_guest changes guest permissions. Command completion only shows flags with enable: true in flags.yml. Member and group permissions use member_set_pri and group_set_flag from the previous section.

Copying and ownership

/dominion copy_env <from> <to>
/dominion copy_guest <from> <to>
/dominion copy_member <from> <to>
/dominion copy_group <from> <to>
/dominion give <dominion_name> <player_name> [force]
/dominion delete <dominion_name> [force]

Copy commands copy the environment, guest, member, or group data of existing claims; they do not copy the boundary itself. Confirm the source and target are not swapped before executing; back up before ownership transfer or deletion.

Troubleshooting order for common command errors

  1. Check the command spelling and argument order;
  2. Confirm you are inside the target claim, or have management permission for it;
  3. Confirm the flag is enabled in flags.yml;
  4. Check the amount, size, sub-claim, and teleport limits in limitations/;
  5. If the problem persists, record the full error message, runtime environment information, and the triggering command. Do not only capture the last line.